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Introduction to Java programming by hands-on examples
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Free
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About Course
Coding Bootcamps school self-paced hands-on Java programming course provides an introduction to programming using the Java language. Students are introduced to the application development cycle, structure of programs, and specific language syntax. The course introduces important algorithmic constructs, string and character manipulation, dynamic memory allocation, standard I/O, and fundamental object-oriented programming concepts. The course explains the use of inheritance and polymorphism early on so the students can practice extensively in the hands-on projects.
Learning Objectives
In this course, you will learn:
- Fundamental elements of programming
- Interactive Development Environment (IDE) concepts
- Classes, objects and methods
- Declaring and instantiating a Java object
- Using conditional and looping constructs
- Declaring and instantiating arrays
- Using and creating interfaces
- Defining classes using inheritance
Topics and Subtopics
Here is the course outline:
1- Fundamentals of the Program Development Cycle
- Computer Architecture
- The Notion of Algorithms
- Source Code vs. Machine Code
- Compile-Time vs. Run-Time
- Software Program Architecture
- Standalone
- Client/Server
- Distributed
- Web-Enabled
- IDE (Interactive Development Environment) Concepts
2- Application Development Fundamentals
- Structure of a Java Program
- Memory Concepts
- Fundamental Data Type Declarations
- Fundamental I/O Concepts
- Fundamental Operators
- Arithmetic Operators
- Logical Operators
- Precedence and Associativity
- Building and Deploying a Java Program
3- Introduction to Classes and Objects
- Classes, Objects and Methods
- Object Instances
- Declaring and Instantiating a Java Object
- Declaring Methods
- set and get Methods
- Initiating Objects with Constructors
- Primitive Types vs. Reference Types
4- Flow Control
- Conditional Constructs
- Looping Constructs
- Counter-Controlled Repetition
- Sentinel-Controlled Repetition
- Nested Control Constructs
- break and continue Statements
- Structured Programming Best Practices
5- Writing Methods (Functions)
- Static vs. Dynamic Allocation
- Declaring Methods
- Declaring Methods with Multiple Parameters
- Method-Call Stack
- Scope of Declarations
- Argument Promotion and Casting
- Designing Methods for Reusability
- Method Overloading
6- Arrays
- Purpose of Arrays
- Declaring and Instantiating Arrays
- Passing Arrays to Methods
- Multidimensional Arrays
- Variable-Length Argument Lists
- Using Command-Line Arguments
- Using Environment Variables
7- Deeper Into Classes and Objects
- Controlling Access to Class Members
- Referencing the Current Object Using this
- Overloading Constructors
- Default and No-Argument Constructors
- Composition of Classes
- Garbage Collection and Destructors
- The finalize Method
- Static Class Members
8- Defining Classes Using Inheritance
- Superclasses and Subclasses
- Advantages of Using Inheritance
- protected Class Members
- Constructors in Subclasses
9- Increasing Convenience by Using Polymorphism
- Purpose of Polymorphic Behavior
- The Concept of a Signature
- Abstract Classes and Methods
- final Methods and Classes
- Purpose of Interfaces
- Using and Creating Interfaces
- Common Interfaces of the Java API
10- Files and Streams
- Concept of a Stream
- Class File
- Sequential Access
- Object Serialization to/from Sequential Access Files
- Additional java.io Classes
Requirements
None.
Related Courses
- Introduction to C Programming
- Learn C++ Programming by Examples
- Introduction to Go Programming
- Learn Kotlin Programming by Examples
- Introduction to Python Programming
Complete Training Bundle
If you are serious about becoming a pro software engineer, you should enroll in our Complete Training Bundle for Software Engineers class, This bundle covers all essential and practical topics related to software design and development. For $290 monthly subscription, you can have access to 300+ hours of hands-on project-based training covering all courses related to software development like Python, Java, Kotlin, C/C++ Go and more. Click here to learn more.
Private Tutoring Classes
To take skills you learn from this course to the next level, taking the following tutoring classes are highly recommended. It is also a great opportunity to discuss your questions and problems related to this course with an experienced instructor:
- Private tutoring sessions for software design and engineering- Weekly and monthly plans
- Java programming language- Private tutoring sessions
What Is Next?
After finishing this course, you can enroll in any of following classes:
- Java Programming Intermediate Level
- Introduction to Database Design
- Learn SQL Programming by Examples
- Intro to Blockchain Technology
- Introduction to Linux OS
- Intro to Linux Bash Scripting
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